The Department of Kinetic Imaging prepares students to use video, animation and sound for the purpose of art-making, self-expression and experimentation. The program is designed for students who want to study video art, sound design and experimental two- and three-dimensional animation. Emphasis is placed on artistic uses of the media.

Learning outcomes

Upon completing this program, students will know and know how to do the following:

  • Students will know how to communicate effectively and purposefully, while using the full potential of contemporary tools and creative skills.
  • Students will be able to produce works of art in video and animation, with a knowledge and command of the grammar of the moving image (animation, video and hybrids), virtual environments and sonic arts.
  • Students will be cognizant of critical social and cultural issues pertinent to the pervasive presence of media and digital technology.
  • Students will be able to communicate both in an oral and written context regarding their work and the context of current audio/video art.
 

Degree requirements for Kinetic Imaging, Bachelor of Fine Arts (B.F.A.)

General Education requirements

University Core Education Curriculum
UNIV 111 Play VideoPlay course video for Focused Inquiry IFocused Inquiry I3
UNIV 112 Play VideoPlay course video for Focused Inquiry IIFocused Inquiry II3
UNIV 200Inquiry and the Craft of Argument3
Approved humanities/fine arts3
Approved natural/physical sciences3-4
Approved quantitative literacy3-4
Approved social/behavioral sciences3-4
Total Hours21-24
Additional General Education requirements
History (any HIST course)3
Humanities/fine arts/social science/science (AFAM, AMST, ARTH, BIOL, CMSC, FRSC, GSWS, HIST, HUMS, INSC, MASC, MATH, MHIS, MGMT, PHIL, POLI, PSYC, RELS, SOCY, STAT, WRLD)3
Literature (any ENGL course)3
Total Hours9

Collateral requirements

Art Foundation
ARTF 131Drawing Studio3
ARTF 132Surface Research3
ARTF 133Space Research3
ARTF 134Time Studio3
ARTF 139Project2
Art history
ARTH 103Survey of Art I3
ARTH 104Survey of Art II3
Total Hours20

Major requirements

KINE 208Introduction to Media Arts Technologies3
KINE 233Media Arts Survey3
KINE 234Animation I3
KINE 235Animation II3
KINE 236Video I3
KINE 237Sound Communications I3
KINE 336Video II3
KINE 3383-D Computer Animation I3
KINE 357Critical Issues in the Media3
KINE 403Senior Studio (Capstone)3
Emphasis area electives (300 level or above) 130
Emphasis area lecture or seminar (300 level or above)3
Total Hours63
1

Select courses in KINE or any School of the Arts area (except art education) or approved ENGL (creative writing) or WRLD (world cinema) that are applicable to an individual’s major course of study through adviser consultation. See electives list below.

Open electives

Select seven open elective credits7

Total minimum requirement 120 credits

Electives

Emphasis area electives must be 300- to 400-level and include:

KINE 308Web Technologies for Media Artists3
KINE 335Motion Graphics3
KINE 337Sound Communication II3
KINE 392Research/Individual Study1-4
KINE 434Animation III3
KINE 436Video III3
KINE 4383-D Computer Animation II3
KINE 457Socially Engaged Media3
KINE 458Virtual Interactive Worlds3
KINE 464Animation IV3
KINE 492Internship1-3
KINE 491Studio Topics1-4
ARTH, ARTS, CINE, COAR, CRAF, DANC, GDES, FASH, IDES, MHIS, MUSC, PAPR, PHTO, SCPT, THEA
Select a maximum of six credits from the following:6
Writing for Stage and/or Screen
Writing Poetry
Writing Fiction
Writing Creative Nonfiction
Advanced Poetry Writing
Advanced Fiction Writing
Advanced Creative Nonfiction Writing
Topics in Writing
Introduction to Film Studies
International Media Coverage: The Middle East
National Cinema
Film and the City

What follows is a sample plan that meets the prescribed requirements within a four-year course of study at VCU. Please contact your adviser before beginning course work toward a degree.

Freshman year
Fall semesterHours
ARTF 131 Drawing Studio 3
ARTF 133 Space Research 3
ARTF 139 Project 1
ARTH 103 Survey of Art I 3
UNIV 111 Play VideoPlay course video for Focused Inquiry I Focused Inquiry I 3
Quantitative literacy course (University Core) 3
 Term Hours: 16
Spring semester
ARTF 132 Surface Research 3
ARTF 134 Time Studio 3
ARTF 139 Project 1
ARTH 104 Survey of Art II 3
UNIV 112 Play VideoPlay course video for Focused Inquiry II Focused Inquiry II 3
Social/behavioral sciences course (University Core) 3
 Term Hours: 16
Sophomore year
Fall semester
KINE 208 Introduction to Media Arts Technologies 3
KINE 233 Media Arts Survey 3
KINE 234 Animation I 3
UNIV 200 Inquiry and the Craft of Argument 3
General education: humanities/fine arts/social science/science course 3
 Term Hours: 15
Spring semester
KINE 235 Animation II 3
KINE 236 Video I 3
KINE 237 Sound Communications I 3
Humanities/fine arts course (University Core) (ENGL 215 recommended) 3
Natural/physical sciences course (University Core) 3
 Term Hours: 15
Junior year
Fall semester
KINE 336 Video II 3
KINE 338 3-D Computer Animation I 3
Emphasis area electives 6
General education: history course 3
 Term Hours: 15
Spring semester
KINE 357 Critical Issues in the Media 3
Emphasis area electives 9
Emphasis area lecture or seminar 3
 Term Hours: 15
Senior year
Fall semester
Emphasis area electives 9
General education elective: literature course 3
Open elective 3
 Term Hours: 15
Spring semester
KINE 403 Senior Studio (Capstone) 3
Emphasis area electives 6
Open elective 4
 Term Hours: 13
 Total Hours: 120

KINE 208. Introduction to Media Arts Technologies. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Enrollment requires successful completion of Art Foundation Program and permission of department chair. Covers basic techniques and software necessary for contemporary video, animation and sound art practice.

KINE 233. Media Arts Survey. 3 Hours.

Semester course; 3 lecture hours. 3 credits. A historical overview of contemporary media art to include experimental animation, video art, sound art, the Internet and other technology-based art movements.

KINE 234. Animation I. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. An introduction to the techniques and principles of animation as frame-by-frame sequential media, covering preproduction methods particular to animation, and a survey of historical techniques with an emphasis in viewing and responding to animated work.

KINE 235. Animation II. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisites: KINE 208 and KINE 234. Students will build on skills learned in KINE 234. Topics covered include principles of animation and timing, intermediate digital skills, narrative and experimental structures in animation.

KINE 236. Video I. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisite: KINE 208. A survey of video as a creative medium, including but not limited to narrative, abstract and experimental approaches. This course will also cover basic video production and editing.

KINE 237. Sound Communications I. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisite: KINE 208. The basic theory and production of media-based sound.

KINE 291. Special Topics. 1-4 Hours.

Semester course; 1-4 variable hours. 1-4 credits. May be repeated for a maximum of eight credits. Various topics of special interest will be offered on a changing basis.

KINE 308. Web Technologies for Media Artists. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisite: KINE 208. This course investigates current and potential uses of online media. Students create content and/or disseminate their work using Internet technology; this includes inquiry into online media, social media tools and emerging web technologies.

KINE 335. Motion Graphics. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisite: KINE 235. Students will study the creation of moving graphic elements as an extension of animation and video art. The history and development of motion graphics in art, broadcast and effects studios will be examined. Students will engage in innovative development of motion graphics using current digital technology combined with experimental techniques.

KINE 336. Video II. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisite: KINE 236. Focuses on developing a unique artistic voice with an emphasis on video content and how various visual techniques can be used to express concept, mood, narrative and individual truth. This course will also cover advanced production and editing.

KINE 337. Sound Communication II. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. May be repeated for a maximum of 9 credits. Prerequisite: KINE 237. Continues the focus and specialization of sound design introduced in the prerequisite course, supporting video and animation production as well as developing an awareness of sound art. Conventional and experimental approaches to sound design are covered, along with the use of both standard audio equipment and more specialized technology. Varies in focus from semester to semester, covering such topics as performance and improvisation, field recording and sampling, sound installation, and soundtrack composition.

KINE 338. 3-D Computer Animation I. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisite: KINE 208. A comprehensive introduction to the use of the computer for modeling, rendering and animating three-dimensional objects and environments.

KINE 357. Critical Issues in the Media. 3 Hours.

Semester course; 3 lecture hours. 3 credits. Prerequisite: UNIV 200 or HONR 200. Topics, theory and genre affecting media and time-based mediums are explored through critical discourse, readings, screenings and lectures.

KINE 392. Research/Individual Study. 1-4 Hours.

Semester course; 1-2 lecture and 3-6 studio hours. 1-4 credits. May be repeated for a total of 8 credits. Enrollment requires permission of instructor, approval of faculty adviser and chair. The structuring, research, execution and presentation of an independent project in visual communications under the direction of a faculty adviser. The student will be encouraged to become a self-generating problem-seeker and -solver with the ability to carry out self-stated goals.

KINE 403. Senior Studio. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Prerequisite: senior status. To be taken in the last semester of the senior year. Critical analysis and development of the student's exit portfolio with emphasis on strengthening focus and concept inherent in the body of work.

KINE 434. Animation III. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. May be repeated for a maximum of 9 credits. Prerequisite: KINE 235. Students will work with advanced analogue and digital experimental animation techniques. Developing creative problem-solving strategies, students will be introduced to animation as a fine art practice, to animation on and off the screen, and in an installation and performance context.

KINE 436. Video III. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. May be repeated for a maximum of 9 credits. Prerequisite: KINE 336. An advanced course in video art that varies in topic and approach from semester to semester.

KINE 438. 3-D Computer Animation II. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. May be repeated for a maximum of 6 credits. Prerequisite: KINE 338. Advanced study of three-dimensional computer animation, exploring a variety of aesthetic and conceptual applications of the technology.

KINE 457. Socially Engaged Media. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. May be repeated for a maximum of 6 credits. Prerequisite: KINE 357. A studio multimedia course involving the creation of diverse artworks in a social, political and public context. Students engage in weekly projects, both independent and collaborative, along with presentations, discussions and ongoing blog entries.

KINE 458. Virtual Interactive Worlds. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. Maybe repeated for a maximum of 6 credits. Prerequisite: KINE 338 or permission of instructor. A transdisciplinary course exploring alternative game strategies, virtual environment aesthetics, interactivity and mixed-reality in a team project setting.

KINE 464. Animation IV. 3 Hours.

Semester course; 2 lecture and 3 studio hours. 3 credits. May be repeated for a maximum of 9 credits. Prerequisite: KINE 434. An advanced course in animation studies. Students will produce a self-directed project, with progress reviewed in class critiques through the semester, culminating in a final animation-based project.

KINE 491. Studio Topics. 1-4 Hours.

Semester course; variable credit (1 lecture and 2 studio hours per credit). 1-4 credits. May be repeated for a total of 12 credits. Topical studio focusing on research and experimentation in specialized visual communication media.

KINE 492. Internship. 1-3 Hours.

Semester course; variable hours. 1-3 credits. May be repeated for a maximum of 6 credits. Prerequisite: permission of the chair. Open to kinetic imaging majors only. Creative learning experiences in the professional realm under the direction and supervision of qualified practitioners.

KINE 500. Graduate Studio. 8 Hours.

Semester course; 16 lab/studio hours. 8 credits. May be repeated for a total of 16 credits. Prerequisite: admission to the kinetic imaging track of the MFA in Fine Arts program or permission of graduate adviser. Emphasis on individual creative production focusing on video, animation and sound, with periodic exposure of student's work and ideas to the critical attention of the teaching faculty of the Department of Kinetic Imaging. Degree requirement for first-year graduate students in department.

KINE 510. Foundations in Media. 3 Hours.

Semester course; 3 lecture hours. 3 credits. Prerequisite: admission to the kinetic imaging track of the MFA in Fine Arts program or permission of graduate adviser. A seminar focusing on a historical overview of media arts, including video art, experimental animation, sound art, performance, installation and critical theory. Designed to equalize the base of knowledge among graduate students from various backgrounds and levels of familiarity with issues in contemporary media.

KINE 591. Topics in Contemporary Media. 3 Hours.

Semester course; 3 lab/studio hours. 3 credits. May be repeated for a maximum of 12 credits. Prerequisite: admission to the kinetic imaging track of the MFA in Fine Arts program or permission of graduate adviser. Explores selected topics of current interests or needs relative to digital media. See the Schedule of Classes for specific topic to be offered each semester.

KINE 600. Graduate Studio. 8 Hours.

Semester course; 16 lab/studio hours. 8 credits. May be repeated for a total of 16 credits. Prerequisite: KINE 500. Emphasis on individual creative production focusing on video, animation and sound, with periodic exposure of student's work and ideas to the critical attention of the teaching faculty of the Department of Kinetic Imaging. Degree requirement for second-year graduate students in the department.

KINE 690. Graduate Seminar. 4 Hours.

Semester course; 4 lecture hours. 4 credits. May be repeated for a total of 12 credits. Prerequisite: admission to the kinetic imaging track of the MFA in Fine Arts program or permission of graduate adviser. Weekly seminar for the purpose of exploring recent developments in media and conducting critiques in which students can discuss the ideas and attitudes manifest in their work. Degree requirement for graduate students in the Department of Kinetic Imaging.

KINE 691. Independent Study. 1-4 Hours.

Semester course; variable hours. 1-4 credits. May be repeated for a maximum of 12 credits. Prerequisite: permission of instructor and kinetic imaging area head. Students will pursue advanced, individually directed study under the guidance of a faculty adviser. Includes project research, creative execution and presentation.

KINE 692. Graduate Seminar. 4 Hours.

Semester course; 4 lecture hours. 4 credits. May be repeated for a total of 12 credits. Prerequisite: admission to the kinetic imaging track of the M.F.A. in Fine Arts program or permission of a kinetic imaging graduate adviser. Weekly seminar for the purpose of exploring artistic developments and critical issues in media. Provides students with critical evaluation of their work in relation to contemporary practice while focusing on their final thesis exhibition. Degree requirement for graduate students in the Department of Kinetic Imaging.

KINE 695. Advanced Sound. 3 Hours.

Semester course; 3 lab/studio hours. 3 credits. May be repeated for a total of 12 credits. Prerequisite: experience with mulitchannel sound software such as Pro Tools. Focuses on sound as a medium and its connection to animation and video. Designed as an advanced studio course where students develop their own aesthetic in sound and explore creative possibilities. Expands on recording and mixing techniques with a particular focus on 5.1 surround sound mixing for video, animation and sound art.